While it’s all quite beautiful with spectacular explosions and great visual design, the 8 hour campaign fails to do anything of worthy mention or particularly new for the genre. It’s fun but also disappointing, since it feels like a missed opportunity to give new players practice flying the jets, which can be fairly difficult to handle. The pacing gets broken up by some tank driving sections, as well as an on the rails jet flying level where the player acts as wing man by firing missiles on enemy targets. Most of the time we’re accompanied by companions who guide us along the way and shoot some enemies for us, but even they sport some hokey AI and tend to run out in the open while shouting for you to follow, even when it’s entirely unsafe. For the most part the campaign encompasses what you could expect from any standard military shooter, with explosive set piece moments accompanied by plenty of flank and cover battle tactics, while herds of AI enemies put their unintelligent heads in clear view for us to shoot in a linear gallery.
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Each shares a common enemy in the People’s Liberation and Resistance (PLR) who are waging a violent revolution near the Iran-Iraqi border. Multiple characters are controlled throughout the story, but the majority of the campaign follows US Marine Henry Blackburn, and Russian GRU Operative Demitri Mayakovsky. Battlefield 3 continues this new trend, but with its own unique cast, setting, and more serious tone. Most Battlefield fans are accustomed to a multiplayer only experience, but the Bad Company spin-off introduced a mildly humorous plot line amidst a linear objective campaign.